Level deconstruct sequence

Level deconstruct sequence

Been putting a lot of effort into Brink of Extinction recently while also starting up some new prototypes (more on this at another time). Of course, “MiniTD” will be getting more attention from now on, since BoE is getting closer to being released.

Mostly I’ve been working on underlying systems, so in terms of turret and enemy upgrades and functions, it’s pretty much done. What needs to be worked on from now on is the UI (yay…). Hopefully this process will be a smooth one. 🙂 Look forward to more updates on this topic and others in the near future! 🙂

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