Achievement area continued

Achievement area continued

Work on the achievement display area is progressing nicely. I have managed to make scenery that contains about half of the panels. The remaining half will primarily go into a city type area and in a container area. These two areas will continue from the area seen to the left here:

I’ve also started placing some of the enemies in the order you encounter them in game as a sort of bonus to the player for having unlocked more achievements. This display ended up a bit interesting:

Hopefully I should have all of this work done by the end of the weekend, which means that aside from continued testing and polishing along with half of the last remaining song, the game is actually finished! :O :O :O

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