Bus stops, more monorail fixes and new trade features
Hello,
Work is progressing on the upcoming version. I’ll be getting the last density for the 4×4 hotel buildings in, but have started with some minor additions and fixes.
I’ve continued work on ironing out some issues with monorails – I noticed for example that the collider for the up/down piece was a bit buggy.
I’ve increased the minimum population required for tram, monorail and vactrain stations and added in a small bus stop that can cover some minor public transport requirements. As pictured, they can also be stacked fairly neatly to produce more public transport output.
I’ve added a function to allow trade items to be triggered at a specific price point. So for example, if you want to start selling a bunch of goods once the market price is above a certain level, then that can be done now.
I’ve also continued work on added more billboards, starting with a rounded one – here for use on the vertical vactrain station: