A somewhat delayed devlog, but a devlog nonetheless!
I’ve continued the work on ideology buildings, which unfortunatly is taking a bit longer than expected. Mostly because they are larger than the average building in the game, but also because of differing designs etc.
The great arena for example will be available when adopting an order ideology.
For solidarity ideologies the revolutionary plaza can be built.
I’ve also started a new optimization pass, fixing poorly performing code and pressing texture size again.
The next version will be up on monday the 17th of may. Focus will mostly be around performance, but I’m hoping to get some minor additions and UI tweaks in as well.